Marvel Vs. Capcom Trilogy
Unlike X-Men vs Street Fighter and Marvel Super Heroes vs Street Fighter, this game features Capcom characters going at it with Marvel superheroes and the supervillains. Capcom characters such as Mega Man, Lillith, Morrigan, Roll, Shadow Lady, Jin Saotome and Strider appear in this game, and from Marvel you have Juggernaut, Psylocke, Hulk, War Machine, Jubilee and Venom.
Unlike previous games, the point character of a Marvel vs. Capcom team cannot summon the offscreen partner for an assist attack; instead, an assist character is randomly selected before the match begins. This character can be summoned a limited number of times in battle to attack the opponent in parallel. Codes can be used to force the system to select a certain assist character. The Duo Team Attack allows a player to control both characters on his or her team simultaneously for a brief period of time; the characters have unlimited use of their super moves during this time. Since some characters have hard-to-avoid super moves that do substantial damage if blocked, the Duo Team Attack can lead to tactics that are oriented around activating it before an opponent could. Since the PlayStation version only allows one character to play a point, a Duo Team Attack will call the assist character repeatedly without cost during its duration.
There are several partners from Marvel such as: Cyclops, Magneto, Iron Man, Rogue, Storm, Sentinel and more. And from Capcom you have: Arthur, Anita, Shadow, Ton Pooh, and so on.
The game story begins when the Earth and everything on it begins to die, Ruby Heart (ルビィハート), a French pirate who is the main character of the game, traces the source to an evil being known as Abyss, the Armor of Erosion. She summons the greatest heroes to her airship to find the being. Ultimately, its source of power is revealed to be a mysterious black metal ball within its center. The ending suggests that the sphere may be worthless now, given the massive crack in it; Ruby Heart holds it in her hand and regards it briefly before throwing it over her back into the water, letting it sink to the bottom. Other original characters for to the Capcom side include SonSon (ソンソン), the granddaughter of the SonSon from the Capcom title of the same name, and Amingo, a cactus-like being who is on a search for an evil wind that is sweeping across his land. The game's final boss, Abyss, is also a new character created specifically for the game.
The gameplay now allows players to select three fighters from a roster of character from both titular universes and fight one-on-one against either the computer, or compete against friends and family until one of the teams have no remaining players or time runs out. The player can also call in an offscreen character to do a selected special move by pressing the corresponding assist button. Each character has three assist types which cause them to execute different special moves (or in some cases, a regular move); this is chosen before the match. The player can call an assist at any time, except during a super jump, while blocking, or when executing special or super moves, and the assist character is vulnerable to attack or even knock out. The characters also receive double damage than normal when attacked during an assist, but will be able to recover all the health lost for as long as they remain unplayed.
Marvel vs. Capcom 2 introduces the ability to force an opponent's teammate into the fight with a move commonly called a "snapback", which requires one level of the super meter to execute. The character will flash for a moment and do a normal attack which will knock the opponent out of the playing field if it's not blocked. If successful, the current character will be knocked out of play for a short period of time and the next available partner will enter the fight on their behalf. If the move connects with both the active and an assist character, it introduces the possibility of the assist character being knocked out without the opponent being able to defend him/her.
The gameplay features both the same elements of previous titles as well as new ones. It is the first game in the franchise to feature three-dimensional character models as opposed to two-dimensional sprites, though gameplay remains restricted to two-dimensions, allowing characters to move only backward, forward, or straight up into the air. Unlike Marvel vs. Capcom 2, which featured four attack buttons separated as two pairs of low and high-strength punches and kicks, Marvel vs. Capcom 3 uses a simplified, three-button control scheme of undefined light, medium, and hard attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believes will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters
New Marvel characters introduced are: Deadpool, She-Hulk, Ghost Rider, M.O.D.O.K, Phoenix, Sentinel, Super-Skrull, Thor, Dr. Strange and many more. And from Capcom: Chris Redfield, Zero, Dante Sparda, Albert Wesker, Viewtiful Joe, Phoenix Wright and more. However, some characters mentioned like Ghost Rider appeared in the upgrade of the original MVC3 game which is Ultimate Marvel vs. Capcom 3.
Capcom vs. SNK Series
The game is also story driven which takes place in 2000, where a special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event – it is hoped by everyone – will ease the political conflicts between the two powers. The competition was named "Millennium Fight 2000". Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions, making long-awaited opening ceremony a huge success
Characters from Capcom such as Maki and Rolento (Final Fight), Morrigan (Darkstalkers), and Kyosuke (Rival Schools are included. And from SNK there are characters from Samurai Showdown, Final Fight, Fatal Fury, and Art of Fighting as well.
Tatsunoko Vs. Capcom
Tatsunoko vs. Capcom is a tag team-based fighting game in which players control characters with different attacks and fighting styles, and engage in combat to deplete their opponent's life gauge. The gameplay is set in a 2.5D environment where the characters are rendered in three-dimensional graphics, but their movements are restricted to a two dimensional plane; they may only move left and right, and upward through the air. Each player may select a team of two characters and can switch between them during combat. Alternatively, players may select one of two "giant" characters, who cannot be played as part of a team. When characters switch, the incoming one performs a special attack upon entry, and the previous one can regenerate health. Characters not in play may be used to assist, and to perform powerful team moves. A match ends when a team has no characters left, or when the timer reaches zero—in which case, the team with the most remaining life wins.
Tune in next time for The Rise and Fall of Capcom, Forgotten games.
God Bless and Play Hard Gamers!