Plot. Shortly after the end of Super Metroid, Samus awakens in a medical lab at HQ wearing her Zero-Suit, dreaming about her final battle with Mother Brain, the death of the hatchling, and the complete destruction of Planet Zebes. She enters a training sequence as directed by a Head Quarantine Officer. After training, she reports the destruction of Zebes, and the complete annihilation of the Space Pirates and Metroids. Some time later, she receives a distress signal code named Baby's Cry, from a derelict Bottle Ship. Shortly after landing, she reunites with an old friend, Anthony Higgs, and her former Commanding Officer, Adam Malkovich, leading a platoon for a search and rescue. Though being an "outsider" she decides to help, and soon, there will be horrifying secrets to encounter.
Concept. Metroid: Other M, is a three dimensional game, and also when facing the Wii Remote to the front, you can change to a first person view, and it can be used strategically. You first start in the main sector, encountering your friends, and C.O., then when you split, you head through three different sectors of the ship. The special weapons can only be used when Adam authorizes it. In this game, your enemies will no longer drop health and ammo when they are destroyed. You will take missions throughout the three sectors of the ship: Biosphere, Cryosphere, and Pyrosphere. You will encounter many enemies old and new, new bosses, as well as some returning vengeful foes from the previous games.
Graphics and Design. The 3D graphics were amazing, and the characters looked realistic. Samus looked very cool in this game. The design was also creative, and everything was well done. The ship looked exactly the same like in Super Metroid, the visor was green colored and the ship's body was yellow colored. The characters rendered in 3D were amazing as well. Also what I liked was Ridley's design, and the battle was amazing. Great job Team Ninja!
1st Impressions. I was really impressed with the trailer seen on E3 Entertainment Expo. The game's new features were also great, though some of them were not as good as in the previous games of the series. When I started playing this game, and saw that Samus performed finishers on enemies I was like: "Whoa! Is this another God of War thing, like Kratos performing finishers!" but still, it was crazy, having me jumped at the edge of my seat. Some bosses of the old games brought me back to the old days when I used to play Super Metroid, before I gave it to a friend of mine in 1998, when I got my Nintendo 64. Oh, the memories.
Voice Acting and Music. The music of the game, was very epic and catchy, especially at the title of the game. The voice acting was also great, and this was the first time that Samus had a voice dialogue, because the only time she truly spoke was in Super Smash Bros. Brawl, but only in taunts when she was in Zero-Suit mode. In the Prime series, Samus can be heard in grunts and screams. Jennifer Hale in the Prime Series voices Samus, while in Brawl, she is voiced by Alesia Glidewell, known for her role as Krystal in Star Fox: Assault. Jessica Martin voices Samus in this game.
Rantings. Well, what actually bothered me was that you could not obtain health and ammo from killing enemies, I think that the Concentration thing was what at times put my temper to the test. Also, another thing I dislike is that you have to switch to first person mode in order to shoot missiles, which I found very nerve-wrecking. In terms of enemies, the Rhedogian's were a major problem to fight with, though they give you the Seeker Missiles, they really got me pissed off at times. Another major annoyance in the enemies was the Desbrachian, at the Pyrosphere. I really can't stand them, and still, after two decades, I STILL hate the Metroids, and the Queen as well. What also got me bothered, is that you cannot use power-ups unless Adam authorizes it. Wow, that is a sick joke to ever play on a Metroid fan.
Good Aspects. The game has a lot of good qualities and replay value. Also I really enjoyed the cinematics, which reminded me quite of the Halo series, and it's scenario sequences. The finishers on enemies reminds me of those to the finishers in God of War. I also liked how there were flashbacks to Super Metroid, and a more expanded storyline about Samus Aran. Metroid: Other M, is a great game in my opinion. Though IGN, and other websites gave it positive reviews, except for X-Play, giving it a 2 out of 5. Adam, Morgan and Abbie, I would tell you that you're wrong, though the controls are excruciating and nerve-wrecking, it's still a great game. And second of all, I don't find Samus' attitude to be sexist.
Overall. Metroid: Other M, has to be one of the greatest games for the Wii, but in terms of the series, it's not as good as it's predecessors. My final score for Metroid: Other M, is an 8.7 out of 10