This game was titled on the SNES as TMNT IV: Turtles in Time, and it is one of the best TMNT games ever created by Konami, however when you play it, you must beat it in a harder difficulty in order to achieve a better ending. It will require practice, precision, and above all patience, that is if you don't want to go all Mike Tyson on the TV.
Plot. The Turtles are at home watching the Channel 6 News, where April O'Neil is reporting live from Liberty Island, until suddenly Krang appears flying in a giant exosuit, and steals the Statue of Liberty. Then Shredder hijacks the airwaves to taunt the Turtles. Now, the Turtles must combat throughout the streets and sewers of New York, then to assault Shredder's Technodrome, and then begin a battle through the past and future and in the present to defeat Shredder and go home.
The Turtles can recover energy with Pizza boxes, and when taking them they say "Pizza Time". A box of pizza which as a bomb on it, gives the turtles to unleash a whirlwind-like attack which lasts for about 10 seconds. Players can even ride on pods in the stage "Neon Night Riders". Which looks great. Players fight against bosses from both the 1987 cartoon and the live action film "Teenage Mutant Ninja Turtles II: The Secret of Ooze".
Concept. Players go through a limit of 10 different levels, starting in the streets and sewers of New York City, then a first confrontation with Shredder. After Shredder is defeated for the first time, the next stages represents various eras of world history. After time traveling, they confront the Super Shredder at the Technodrome, and a better ending is achieved if played on a harder difficulty.
Design. The game has enhanced graphics, unlike the 8-bit games. In this game, players can change the look of the turtles from their cartoon look, to their comic book looks. The SNES version was tied with the three previous games from the NES, while the Arcades had a distant approach. While the SNES version misses some of the aspects of the Arcades, the game features a Mode 7 graphics theme in the stage, Neon Night Riders. Five new bosses were added: Slash (replacing Cement Man), the Rat King, Battletank Shredder, Bebop and Rocksteady (in which Tokka and Rahzar were moved to the New Technodrome level)
Music. The music of the game features elements from the cartoon theme, and it was composed by Mutsuhiko Izumi, a TMNT veteran who also composed the music for the previous arcade game in the series. t was produced by Kazuhiko Uehara and Harumi Ueko, both of whom went on to produce several Konami games, including the following TMNT game, Tournament Fighters.
Rantings. The Roadkill Rodneys and Mousers were always bothering me when I was a kid, and I truly hated those guys. Also, my most hated stage has to be the train stage, because the boss is so nerve-wrecking. In Hard difficulty, the more your progress, the harder it gets and it will get you on your nerves from time to time.
Good Aspects. It is a great game to play, and it has many great qualities. I really liked how developers made the Turtles look to their respective cartoon counterparts. The music also sounded catchy, and the elements of the main theme of the cartoon made the music of this game unique. Konami has really done well in the designs, gameplay, music, and graphics of Turtles in Time.
Overall. Turtles in Time is one of my favorite TMNT games, and Turtlemania never dies. It was a legend since the release of the comic books, the cartoons, the three movies, video games and toys, and it will never die. This game gets an 8 out of 10. T-U-R-T-L-E POWER!