Super Mario World, is also one of my favorite childhood games of all time, as well as to that of many old school video gamers like myself. This game will have you playing for hours with a passion, and you will enjoy it to the max. The game is also played for two when you want to play with friends and family as well. Now, it's time to review this great classic that is Super Mario World once and for all.
Plot. After defeating Bowser and saving the Mushroom Kingdom, the Mario Bros and Princess Toadstool take a vacation to Dinosaur Land, a place with many dinosaurs and then they take trips to the beaches. One day while resting, Princess Toadstool has gone missing, and the Mario Bros search for her. On their way, they find a dinosaur egg, and a young dinosaur named Yoshi, hatches from it. Yoshi tells them, that many of his friends have also been captured in eggs by the evil turtles. Now the Mario Bros team up with Yoshi to save Princess Toadstool, and beat Bowser and his Koopalings once again.
On levels, players must guide Mario to the goal while evading hazards and defeating enemies such as goombas, turtles and more. Completing a world allows players to gain access to other worlds, bonus stages, ghost houses, and the castles representing that world. When players arrive to the castle, they have to defeat the boss of that castle, in order to gain access to the next world. Also, players access secret world such as the Star World, which players must obtain a key and get it into the keyhole of that stage to gain access to the next star.
Star Warps can take players to shortcuts of different worlds, secret stages, and more. In the Star World, when they gain access to a secret star warp, the gain access to the Special World, which after completing it, the world's colors change. Mario and Luigi have new powerups such as the Cape, which they can steal from Super Koopas. They can fly, parachute, and more. Also, the Balloon inflates Mario and Luigi, making them float for a limited time.
Concept. Like the old Mario game, players have to guide the protagonists, alongside their partner Yoshi throughout different worlds and secret areas and bonus stages in order to save Princess Toadstool. Also, when gaining access to the Star World, players can gain access to the special world by performing certain actions in these stages as said in the gameplay. Yoshi can eat all kinds of enemies, but when it comes to turtles, he keeps them in his mouth for a limited time until he either swallows it, or the player makes him spit it out. Purple turtles enable Yoshi to fly, Yellow Turtles make him stomp harder, and when he spits the Red Turtles, fireballs come out of his mouth.
Design. The art direction was very well made for a first SNES game. Shigeru Miyamoto is the producer of the game, while Takashi Tezuka is the director. The game took three years to develop, with a group of sixteen people. But Miyamoto felt that the game was rushed and then he decided to put more work on it. Miyamoto wanted a dinosaur companion for Mario ever since Super Mario Bros, but developers could not fit it in the Nintendo Entertainment System, but then it went to the Super NES.
Music. Koji Kondo composed the music with an electronic keyboard. The music was so great that it fitted the happy-go-lucky setting of the Mario universe. The entirety of the music is heard in the game, except in the title screen, credits, special world, star road, level completion, fighting Bowser and so on. The original Super Mario Bros theme can be heard in the Special World.
Memories. On June 10, 1992, I had my Super Nintendo Entertainment System for my birthday, and I was so happy that day. My siblings and I hooked up the SNES, and when my cousins came, we played for hours and hours and it was so much fun. Sleepovers at the cousins as well as in my house were amazing, especially when my neighbors came to play with us. I truly miss those days when I was a child, when games were such an addiction and you had sleepovers at friends houses, family member's houses and more. But now, it's all a bunch of bitchy Call of Duty superfans.
Legacy. Super Mario World was so successful that it spawned a cartoon show with the same name, featuring the Mario Bros, Peach, Yoshi, the villains, and even original cartoon characters. The game had a remake for the Game Boy Advance released as: Super Mario Advance 2: Super Mario World, which featured voice acting by Charles Martinet, the voice of Mario since Super Mario 64.
Rantings. Even the most successful games have parts where you rant with a passion. When I was a kid, the enemies I truly hated where the Volcano Lotus, Chargin' Chucks, and also the grasshopper like enemy, which bothered me so much. The Chargin' Chucks were those football player-like enemies that annoyed you by running at you, kicking a football, and also splitting in three. The Mechakoopa's were also annoying, especially when you roamed in the dark. Also,
Good Aspects. The game has absolute high replay value, and a million great qualities that will have you playing for hours and hours of fun, excitement, and MADNESS. The Mario Cape has to be my favorite power-up in the game, in which you can not only fly and dive down with a strong impact, but also parachute by pressing back on the directional button. Also, when you make a spin on ground with the cape, you can sweep your enemies and kill Volcano Lotus easily. The game is downloadable on the Wii Virtual Console for 800 Wii Points.
Overall. Super Mario World is a legendary SNES game, and it is a must play for gamers of the old and new generation, that is if new gen gamers want a taste of the old school and not be like those bitch ass Call of Duty, World of Warcraft, and Runescape superfans. This game gets a 10 out of 10.