Plot. Marion, a beautiful narcotics investigator is a student of martial arts and part-time assistant instructor at Billy and Jimmy Lee's karate school. One day, Marion disappears while investigating the ruthless criminal gang known as the Black Shadow Warriors. Billy and Jimmy must once again use their street smarts and martial arts skills to defeat the gang, and save Marion and the day once again.
Concept. Like it's predecessors, Billy and Jimmy must roam on seven different stages battling many enemies and bosses with their amazing martial arts abilities. Though quite hard at times, the game is unique in it's improved aspects.
Design. The graphics are 16-bit, and the backgrounds of every stage look so great. Also, what I like about this game is hearing the grunts of characters after being hit, and defeated as well. The Williams enemies look more like rock stars than in the previous games. I mean, the game has improved since it's predecessors.
Rantings. Well, what I do not like much is the continuing yet repetitive storyline of the game. Because, as usual, Marion is captured by the Shadow Warriors, and the Dragons save her once again. If Billy and Jimmy were so smart, they would tell her to stop getting captured (Solid Snake quote reference in Brawl). The enemies I hate the most were the Clown Boss, Chin (as usual), and also I hated the guys with two swords, I really can't stand them.
Good Aspects. The block and parry mechanics were a major improvement in the game, which I found that to be something great. The game is very entertaining and it has high replay value. Though I wish this was on the Virtual Console, it can also be played on emulators if you like. This game continues to rock on many old Double Dragon fans who love the long forgotten franchise.
Overall. Super Double Dragon comes back with a vengeance, after Double Dragon III nearly killed the series. This game gets a 9 out of 10.