This game also shows how the Master Sword was created, and before the land of Hyrule ever existed. Recurring characters of the series return, as well as we are introduced to new ones. So far, this is my favorite Legend of Zelda video game, but still the best game to me is A Link to the Past. Inspired by my walkthrough and the review of Kwing, I decided to review this game.
Plot. In the sky city of Skyloft, a young man named Link who is a student in the Knight Academy is awakened by his friend Zelda to prepare for the Wing Ceremony, a tradition that acknowledges one as a knight. Link eventually becomes a knight after overcoming the attempts of classmate bully, Groose, to sabotage him. Link and Zelda fly to the clouds to celebrate, but then, she is sucked in by a dark tornado and falling into the still cursed land of Hyrule. Soon, the figure from Link's dream, Fi, appears. Fi is the spirit of the Goddess Sword who appears in case evil haunts the world.
Link's main weapon is the Goddess Sword, in which becomes the Master Sword after progressing further. Also, Link can equip various shields and even strengthen them in the bazaar, including other potential weapons. When riding on his loftwing, it can dash, attack, and so on. Bird statues act as save points and transport Link back to his loftwing flying to Skyloft from Hyrule. Link also has the Dowsing ability, which enables him to dowse items and also characters including Zelda.
Concept. Link's adventures consist of traveling from Skyloft to Hyrule, a community based on floating islands in the sky that act as the game's main hub, also to Hyrule, which is located below the Earth. Players can fly on Link's bird, Loftwing, to various floating islands surrounding skyloft. The Loftwing can dive, fly, and skydive into portals.
Development. In April 2008, the series creator, Shigeru Miyamoto, announced plans of working on new games after the success of Twilight Princess. Development for Skyward Sword began after the release of Phantom Hourglass, and plans for new gameplay started to surface. The game was originally going to be released in 2010, but it was delayed to 2011.
Design. The graphics are like a combination of both Twilight Princess and The Wind Waker resembling a painting come to life, similar to the graphics of Okami. Now, I truly loved how developers enriched so much details of the game's environment that goes beyond imagination.
Sound and Music. Koji Kondo, Shiho Fujii, Mahito Yokota, Takeshi Hama, and Hajime Wakai are the composers for the music. And the music was one of the best composing themes in a Zelda game since A Link to the Past, Ocarina of Time, and Twilight Princess. Also, I loved the sound effects.
Overall. This game has left a mark in Zelda history, hopefully there will be new Zelda game's for the Wii U, and also I would love to see more of the series in the near future. Skyward Sword gets a 10 out of 10.