This is a game that I highly remember as a child, in which me and my siblings would often play. However, my older siblings who had an Atari and played in the Arcades during trips with parents or hangouts, played this game before me. This game actually teaches you how to move, think, and be quick as lightning. But the most entertaining thing about this game is how harder and challenging it gets the more you progress.
Plot. Our story opens with a monologue that reads: "THE TIME AND ERA OF THIS STORY IS UNKNOWN. AFTER THE MOTHERSHIP "ARKANOID" WAS DESTROYED, A SPACECRAFT "VAUS" SCRAMBLED AWAY FROM IT. BUT ONLY TO BE TRAPPED IN SPACE WARPED BY SOMEONE........"
Concept. Arkanoid puts players in the role of "Vaus", where they enter a dimension with 33 levels that start easy to even more challenging stages. After breaking a big number of bricks, they obtain power-up capsules that enhance the Vaus. When players arrive at Stage 33, they must defeat the game's main antagonist, DoH, with the remaining lives they have, because there are no continues in that level.
Design. The game is 8-bit and bricks, enemy ships, and the spacecraft "Vaus" are all rendered in 2D sprites. As for DoH, he seems like a mixture of 2D and 3D and resembles a head moai.
Legacy. Arkanoid was extremely popular upon it's release on the arcades. Even the consoles such as ZX Spectrum, Amiga, Commodore 64 and even Nintendo got into the action. Arkanoid had three sequels. In the following year after the release of the first game, Arkanoid: Revenge of DoH was released. Ten years later DoH it Again was released in 1997, and on that same year a PlayStation game was released titled "Arkanoid Returns". Years went by and Arkanoid was starting to be remembered as a classic, but there was a re-release for the Nintendo DS, 10 years after Arkanoid Returns was released.
Music. Everyone remembers the music theme of the game, however, the final boss theme was pretty awesome.
Rantings. Now some of the unbreakable bricks got me pissed off to my core at times. I remember that sometimes the silver colored bricks were unbreakable, but the gold ones were the ones that gave most trouble. The final boss was not as hard as I thought, instead he was a cakewalk. Now the ending was not what I liked either.
Good Aspects. This game is very instructional and teaches you how to move, think, and be quicker in tight situations at times. The game's replay value is very high and it is a very enjoyable game to play. When it gets very challenging, that's where the fun really begins boys and girls.
Overall. Arkanoid gets a 10 out of 10
God Bless and Play Hard Gamers!