Plot. Three months have passed after the events of Resident Evil 2 and Resident Evil 3: Nemesis. Raccoon City has been completely wiped off the map, but the horrors continue. Claire Redfield infiltrates one of Umbrella's laboratories in Paris looking for her lost brother Chris Redfield, survivor of the mansion incident. However, Claire is captured and sent to a prison facility in Rockfort Island, controlled by Umbrella. She teams up with Steve in order to escape the island, but standing in their way is Alfred Ashford, and not only that, zombies and other monsters are out for their flesh. Soon they will encounter more horrifying secrets involving Alfred and his twin sister Alexia.
Concept. Players start playing as Claire Redfield when they begin the game. Halfway to the Island mission with Claire, players have the opportunity to play as Steve Burnside (a.k.a Stevenardo Di Burnsidio). After playing as Claire in the Antarctica, players will play as Chris Redfield all the way from the Island to the Antarctic. You'll fight all kinds of bosses such as the Bandersnatch, The Tyrant, Nosferatu, Giant Black Widow, Steve in his tyrant form, Alexia's first form and finally her nastier form.
Development. Code: Veronica was one of the first third-party games announced for the Sega Dreamcast by the end of 1998. The game was originally scheduled for a late 1999 release following the Dreamcast launch, but was delayed and eventually released at the beginning of 2000. Code: Veronica is notable for being the only Resident Evil sequel with classic gameplay not to bear a numbered title, despite being promoted as the true sequel to Resident Evil 2. Instead Nemesis, a PlayStation title that originally began development as a side-story rather than a true sequel was given the title Resident Evil 3. (Wikipedia.org)
Music. The music is not as suspenseful as in the old games, it's more action-movie like. But there are some creepy themes such as the one from Alfred's mansion and the attic of the house. But still quite decent for this game.
Bad Aspect. What I did not like of this game is that of Wesker's battle mode that you get the Magnum halfway the battle mode with Wesker. Killing those monsters with knifes was not as easy, I always got owned after encountering the two hunters and also that stupid sweeper that I hate so much. I also hated trying to avoid the moths, they were a waste of ammo and the most annoying creatures that I put in 5th place, of my most annoying enemies in video games, with the Medusa head from Castlevania.
Good Aspect. I was happy that they brought back Claire and Chris Redfield. Although the game is not as scary as the old games, it is still a very decent one. I loved how new weapons were introduced such as the T-100 and the Linear Launcher used at the very end of the game. You can also unlock the infinite ammo rocket launcher if you beat the game with an A ranking under 2 hours. This game is pretty good.
Overall. Although it is not too scary it is still a good game to play. So this game gets a 9.1/10