This game featured new enemies such as the Nightmare, and a brand new post-apocalypse storyline after the events in Mega Man X5. This game is also very well known for it's higher difficulty, in which gamers skills would be put to the test. This staggering game will piss you off, make you cry, break your PlayStation controllers, and leave you totally out of your mind. This game has been giving me headaches when I started playing it.
Plot. Three weeks have passed since the devastating Eurasia incident. X and Zero succeeded in destroying the colony, but although the Earth was saved, the huge explosion severely damaged it beyond repair. While humans hide underground, Reploids have been working tirelessly around the clock to rebuild the world. Gate, a Reploid scientist who was once a colleague of Alia, arrives at the crash site, now known as Area Zero. Gate stumbles upon something unusual in the debris, and decides to study it. After a week, Gate has gone mad and a strange set of Maverick outbreaks occur. A Mechaniloid is then wreaking havoc on Area Zero, and X is called to confront it. When he destroys it, a figure of Zero appears and finishes it off. At the same time High Max, claims to be a Nightmare investigator, but X is no match for him. A new quest begins, to stop the plans of Gate, Isoc, and High Max, and prevent the total annihilation of the human race.
Concept. In many stages, you can find portals to fight against either Nightmare Zero, in order to restore him back, High Max, to find Gate's location, and Dynamo. The game also features many changes in the stages after they're beaten.
Music. I definitely love the music in this game, since this game has great composing in different stages. Blaze Heatnix stage theme is my most favorite in the game. To tell the truth, fire bosses in the MMX series always have badass themes. Gate's Laboratory theme is an epic techno remix of Agile's stage in Mega Man X2. Commander Yammark's stage is my personal second favorite theme, so jazzy and peaceful. The High Max battle theme was almost like a Super Sentai fight theme.
Graphics. This would actually be the last time that the Mega Man X games would be sprite rendered, since Mega Man X7 and 8 would have 3D action. There are anime sequences, but no audio dialogue in the American Version. The backgrounds are rendered in 3D while the game is 2D action and characters being sprite rendered.
Rantings. Most of the time I don't play this game that much, most stages have increased their difficulties. For example sometimes the stage would get dark with searchlights moving around, and enemies surprising you as well. I hated the praying mantis enemy in the game. Also my ranting with this game is Gate's Laboratory, which is an endless sea of spikes, and you have to use X's Shadow Armor to get there. I hated fighting High Max and Gate as well. In Blaze Heatnix stage, I totally hate those Nightmare Rings, they really pissed me off as well especially while trying to go up while avoiding the lava from killing me. Ugh! The Aztec Tower was a bother as well.
Good Aspect. Some good things are like unlocking secret scenarios with the hunters after getting 3000 Nightmare souls before defeating all of the Mavericks. The game is also remembered for it's profound story, and being the last game in the X series for the PSX. Mega Man X went on a hiatus until the release of Mega Man X7, and prior to it's release Mega Man Zero was made and released for the GBA, featuring a new story and with Zero as the main character.
Overall. Although this game is incredibly difficult to beat, it is still a decent one. 6/10