Plot. In a medieval world, Princess Prin Prin is captured by Satan, King of the Demon World. The demons begin a campaign for world conquest, to plunge it into absolute darkness. A knight named Sir Arthur, takes up his armor, and prepares for battle to save the princess.
Concept. The game is comprised of six different stages that Arthur must go through in order to rescue the princess and defeat the dark lord Astaroth. Arthur will encounter many monsters, and stronger looking bosses that will have players partially insane with anger. After beating a boss, Arthur gets a key to the next stage. The stages are very spooky, scary, and difficult. After beating the final stage for the first time, a message for the player appears saying that the battle was "a trap devised by Satan". Players are then forced to do it all over again from the beginning, in a higher difficulty level before reaching the real final battle.
Music. The most memorable theme is that of the first world. This theme song, is rearranged in future games and also played in orchestral versions of the game's soundtrack. Most of the music in every stage captures the depths of the game. I also enjoyed the theme of the final battle as well. Great job Capcom!
Tips and Strategies. Most of the time I use my favorite weapon, the dagger. It happens to be the coolest weapon in the entire game. The shield is also an important weapon in the game, it is the one that is mostly capable of defeating the final boss.
Rantings. The one thing I hated about this game, was the Red Arremers, a group of flying offsprings of Satan. I really can't stand those flying bastards. In the days of the NES, any flying little creature got me to my limits in which I would throw a tantrum. And also to include, the boss battles are extremely difficult, especially the boss of the second stage, which turned out to be twins. When I finally beat the last stage the first time, and saw that I had to start over, all I could think about was: "Oh no, not again, I gotta go to school tomorrow, and I want to get a better ending", the memories.
Good Aspect. Ghosts 'N Goblins turns out to have great music, and also the replay value is memorable. This game has left a legacy of sequels and spin-offs of the game. Later versions would have a much more convincing gameplay, replay value, and best of all, return of that catchy music that we used to listen to. The series is considered to be one of the most difficult games that Capcom has ever made, but still it's one of it's best titles preceding far grand titles such as: Street Fighter, Resident Evil, and so on.
Legacy. After it's success, the game has become a cult classic. The game series had sequels and spinoffs on many consoles and handhelds such as the Super Nintendo, Sega Genesis, Game Boy Color, Game Boy Advance, PSP, and so on. Arthur would also have a cameo in the fighting game, Namco vs Capcom, and also on, SNK vs Capcom.
Overall. For it's replay value this game is really good, and in terms of difficulty, it will have gamers crazy like a fox. This game gets an 8 out of 10