Plot. The game begins where Dracula X concludes, Richter Belmont has finally succeeded in destroying the evil Dracula. However, 5 years have passed, and Richter vanished without leaving a trace, and with no idea of where to begin her search, Maria Renard sets out to look for him. Meanwhile Alucard has awoken from his slumber and heads out to fight his father and Richter who has been controlled by the dark priest Shaft, and claimed lordship of the castle.
Concept. In the beginning, players take the role of Richter, in his final battle against Dracula, taking place in Castlevania: Rondo of Blood. After Dracula is defeated, then they take the role of the son of the vampire lord, Alucard. As Alucard, the players must confront 16 bosses in the normal castle, then when they have the appropiate items such as the Holy Glasses, they head to the inverted castle, to fight 14 more bosses until they beat the game and get a much better ending depending on the percentage of items they get. They can beat the game in the normal castle, but then the ending will not be as good as it is after beating the inverted castle..
Characters. The characters are great and they may have a funny acting voice dub, but they are still decent. Richter Belmont returns from Dracula X along with Maria Renard. Alucard returns from the NES game Castlevania III: Dracula's Curse to fight his immortal father. Richter has his powers like in the previous game, Alucard has more than meets the eye.
Music. Michiru Yamane once again composes the music in this game. And I tell you, the music is totally and incredibly epic. The music in this game is a legend, especially the boss themes such as the fight against the massive bosses like Granfaloon, Galamoth, and Death.
Rantings. Well, introducing to my annoying enemies list is the Imp, and the Spectral Sword, these enemies are as annoying as a Medusa Head. Also, the with Salome is extremely bothersome, you can't even attack her from the front because she summons a shield magic, and it's very hard to attack her from the back as well. In fact, I truly hated the monsters of the inverted castle, they are far more annoying, and stronger than the ones in the first castle. Alucard's Holy Cross was the same as Richter's ultimate attack. Why they didn't put him to throw the cross like a boomerang instead of an ultimate attack? To me, that was truly a waste of hearts
Good Aspect. I loved playing more with Alucard than with Richter, it's more fun and entertaining. Also the CGI scenes were very well made, rendered in 3D. Even if the scenes were 3D, the game was fine as a 2D game. SOTN is a legendary Castlevania game, just like my other favorite one: Super Castlevania IV. The game is fun to play, and has a lot of replay value that old and new Castlevania fans will treasure. My favorite beast form of Alucard has to be the bat, but the problem is the speed technique, which is very complicated to perform. Playing as Richter in the castle was ok, but the problem is he has no lives, like in previous games.
Overall . The game lives on in the hearts of Castlevania fans up until today, Castlevania: Symphony of the Night gets a 10 out of 10.