Killzone: Liberation is a third-person action shooter video game that was developed by Guerrilla Games and published by Sony Computer Entertainment and it is the sequel to the 2004 first-person shooter, Killzone. The game was released on Halloween 2006 on the PlayStation Portable (PSP) in North America and later released in Europe and Australia in November of that same year.
Killzone: Liberation is different from it's predecessor as it went from a first person shooter to a third-person action shooter, and it was wise to make it that way on the PSP, because in my opinion, first-person shooters on the PSP ain't that good, and an example is Call of Duty: Roads to Victory. Though this game is fun and all, at times it can get on your nerves with annoying enemies and tough-as-nails bosses. Now before this is said and done, I'll show you how to tame the monster that is Killzone: Liberation.
Plot. Two months have passed since the events of Killzone, the Helghast have been dealt a heavy blow, but the war is far from over. The Helgast still control larger parts of planet Vekta, although the ISA continues to press on, it's still losing ground. The sadistic Helgast General Armin Metrac and his right-hand man Colonel Cobar, have captured three key figures of the ISA. Now, Jan Templar and his partner Rico Velasquez must fight against the Helghast army to rescue the hostages, and put an end to the tyrannical occupation of Vekta.